Showing posts with label Granado Espada Server Merge. Show all posts
Showing posts with label Granado Espada Server Merge. Show all posts

Monday, October 20, 2008

Blood Fest for Rembrandt

1st CWRembrandt
(Holders of 1st CW in Rembrandt; All Stars -5, Osiris -4, Destiny -4, Le Conquistador-3,
Templars -2, Symbols -2, Outcasts -1, Resonance -1, and Eminence -1)


It seems the new pioneers of Rembrandt knew their target in this Colony War. And the results are pretty obvious as you look through the territories.

I agree on the idea that in this server merge, the pioneers along with their factions will unite to try and take down their former server tyrants. And I think most of the pioneers love the result of this first Colony Wars for Rembrandt. But the next question is, will this result be consistent or they will try another path to change things up? But do take note - a good alliance is better than good equips because numbers still count.

Well who knows, its for you to decide pioneers so good luck. Congratulations to the first Colony holders of Rembrandt Server.

Friday, October 17, 2008

When Worlds Collide 4

After the previous world migration, it seems the pesky technical problems won't say bye bye yet for another time.

Most pioneers had this "_2 - and so on" after their family name which means they failed to delete same family name from another server. Well unfortunately it also count at faction names. For now the solution for screwed family names is through GE Royal Service Change. As for faction names, they have to file a ticket at the official Granado Espada web site.

One of the problems encountered is the abuse of changing family names which was use for scamming other pioneers to their advantage. In addition, it is so confusing because some pioneers use the service twice which in my case I don't talk too much in my faction because I don't know whose who.

Instances like trade become hard also because there is no stable market price yet. Some tend to overprice others stick to their previous server price. Raid boss is stiff in terms of competition, well Vergo early today is like seconds to kill. Wow Vergo - you are the next remake of Diablo of Pradera Ceniza. Training spots were also difficult to find due to high volume of pioneers.

Well I guess things might get better in days to come. I hope we had another channel for us to train. But the next big thing is the much awaited Colony Wars this 19th.

Thursday, October 16, 2008

Are you ready for Rembrandt!?

Well as mentioned at the official Granado Espada forums, the world migration will be finished on the 16th at around 18:00 (GMT +8). As you can see the official forums has updated most of the threads with the new server names' Bach and Rembrandt.

banner1

As for me, I did some renovation on my blog site so the old Carracci feeling will be gone at least by sight. So I hope you guys appreciate the new modification on my blog site. I want to recognize the efforts made by Casafuego of Templars Faction (from Pachelbel server) by creating this wonderful banner of my favorite line up in Granado Espada. Well pioneers you won't even end your amazement on his great works because he has a deviant site which you can visit here at http://kamoteqt.deviantart.com

Well pioneers of former Carracci and Pachelbel, see you at Rembrandt. And Cheers to the pioneers of Bach server!

Tuesday, October 14, 2008

My few last memories with Carracci

The server I loved and lived on will be gone forever and before Carracci closes I managed to take a screen shot of the current Colony holders.

capture_00290

Congratulations to All-Stars, Le Conquistador, Destiny, and Eminence to embark the last Colony Wars with their faction names all over the map of Carracci. I hope these factions will show its strength on the first colony wars for Rembrandt server where we all going to migrate.

Well before the end of Carracci I did some things like participating in Gate of Lightning, killing Diablo by myself, and reached cute Viki to 100. Which somehow make my day though am so sick and ill.

capture_00289
(A date with Diablo before server merge)
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(Desitiny Faction at Rio Albi, gate of lightning entrance)

There are more memories behind the server name Carracci and I know pioneer you were part of it. Good luck to all pioneers of Carracci, lets embrace Rembrandt and face new challenges as pioneers of the new found world.

Saturday, October 4, 2008

Server Merge Postponed

It seems the pioneer's anticipated server merge was been moved to another schedule. It is stated at RCM Hrin's Blog that there are some reasons why they cancelled the October 7th World Migration and I guess the reason is quite alright. Aside from players who are not informed, there are factors in the forums like they had already activated their timed premiums (Lucifer Wings, Forgotten Territory passes, Ancient Territory passes, Combat Manuals, etc.) so as I understood this span of time is enough to inform most of the pioneers out there who don't know the news yet. So for those pioneers out their please refrain from activating long timed premiums especially that lasts for 7-30 days because you might be sorry in the end.


Til again pioneers, I keep you posted.

Thursday, October 2, 2008

When Worlds Collide 3

capture_00274

Wow the last days are really approaching, twist and turn folly as the alliances tries to change. It seems the current situation of alliances are more of "Spender vs Principle". Who do you think deserves to be the most powerful in the new two servers? Well lets see who is going to be the "Subordinate and The Manipulator" a vicious cycle that can be determined by choices.

Because am quite happy today, I let Claude wear his Musashi Costume and I guess it was really nice to him. To all pioneers out there, choices what you made in-game determines the fun you might get on the months to come.


I keep you posted pioneers.

Tuesday, September 30, 2008

When Worlds Collide 2

capture_00009

Well it seems the panic expressed by the pioneers of different worlds turns out to be an advantage that can be used. There I heard most factions in sworn political alignments starts to talk about alliances and discusses potential primary target in the upcoming first Colony Wars for the new servers Bach (Merged PK Servers) and Rembrandt (Merged Non-PK Servers) on the 12th of October. Well now it seems the worlds that collide will be sink in a bitter oblivion of political stress and of course more challenge to the factions that exists. Now I wonder, where would lady luck smile at? It for you to decide the favor.

I keep you posted pioneers.

Thursday, September 25, 2008

When Worlds Collide

Okay this is early than I expected, it is confirmed that there will be a server merge amongst Cervantes, Carracci, Caravaggio, Pachelbel, and Vivaldi. So the pioneers are at panic and attacking related threads in the official forums relentlessly. And now I guess its my turn to point some issues that may arise in this upcoming server merge on October 7, 2008. But I quote the exact announcement from the official Granado Espada website so that you could know what is the content.

"World Migration Family and Faction Transfer Guide
IAHGames is taking cautious interest in making sure the world migration only creates the intended positive benefits.

That said, the process of bringing two or more worlds together does present some potential complications, all of which are detailed below. Please read the document carefully to answer any questions you may have about how your characters will be affected by the migration.

Situation 1: Overlapping Families on the Same Account

If, using the same account, you have created a family on more than one server of the same type (PK or non-PK), only one of your families will be migrated into the new world of that type.

For example: If, using the same account, a player has created a family called ‘Familyone’ on the non-PK server of Carracci, and another family also named ‘Familyone’ on the non-PK server of Pachelbel, only one of those families will exist in the new non-PK world of Rembrandt.

IAHGames internal systems will keep the family with the single highest level character, and the other family will be deleted.

Players holding families on different world types (example: 1 family on PK server, 1 family on non-PK server) will not see their characters affected.

Players are highly encouraged to delete their unused or unwanted families prior to the official migration on 7 October 2008, Tuesday to ease transition.

Situation 2: Overlapping Family Names on the Same Server Type

As family names must be unique to each account on each server, it is inevitable that some family names will overlap after the world migration is applied. In the case of an overlap (two different account holders sharing the same family name), the following will be imposed.

- The family with the single highest level character will retain their original family name.
- The family without the single highest level character will have their family name changed under the following format: ORIGINALNAME_ORIGINALSERVERNAME
o Example: A player has a lower level family named ‘Familyone’ from Carracci that overlaps after the migration. ‘Familyone’ will be automatically re-named ‘Familyone_carracci’ after the migration.
- Each account will be credited one free Family Name Change that can be used at the GE Royal Service on the Official Website.


Situation 3: Overlapping Faction Names
Faction names must also be unique on every server. If Faction names overlap after the migration, the overlap will be handled similarly to an overlapping family name.

- In the event of overlap, the highest level Faction will retain their original faction name.
- The other Faction affected by the overlap will have their Faction automatically renamed under the following format: ORIGINALNAME_ORIGINALSERVERNAME


To-Do List Before World Migration
With world migration just round the corner, here’s a to-do list for all pioneers to ensure a safe and stress-free migration!


10 Days Before World Migration…

1. Delete all unused families residing in the same account.
2. Mercenary and transfer characters to another account if you have more than one family on the same account and you wish to keep those characters
3. Transfer items to another account if you have more than one family on the same account and you wish to retain those items
4. Claim all items stored in Adelina’s Booty Chest on the Adelina Booty Search Website


1-3 Days Before World Migration…

1. Remove all items that are currently on sale and being stored by the Market Manager
2. Take care not to activate any premium items that are time-based. (Combat Manual, Lucifer’s Wing, Ancient Territory Pass etc.)
3. Claim all items being stored in Leonardo Expreso"

Original Source: Granado Espada News


Okay next is the part where RCM Hrin put further details in the official forum thread about the same issue. And here are the details.

"Frequently Asked Questions

1. With the world migration, will there be server lag issues since there are more players in the server now?

Currently, our servers have only been utilizing between 6%-31% of its total capabilities. Lag can be a result of many issues, such as low spec graphic card or CPU, local ISP (Internet Service Provider) re-routing issues etc.

Furthermore, the new servers that we will be migrating to are far more powerful with its new hardware and system upgrades. We conservatively estimate that the utilization of the new servers after the world migration will not be likely to exceed 30% of its total capabilities.

2. What will become of Colony Wars after the World Migration where other powerful factions reside together in the new world?

Colony Wars will only become more challenging. Rivalries and competitions, all of which are vital elements in making each faction better. No longer would a single faction dominate the entire map allowing for a better balance of power and privileges. Factions will also have to stay on their toes and keep up with the others. All these would only mean a heightened energy level and tension within the GE world, making it so much more exciting to play.

3. Will there be a shortage of monsters and raids due to the additional families?


IMC has programmed Granado Espada such that monster spawn rates are directly dependent on the number of families in each map. The system detects the number of families in the map and automatically adjusts the monster spawn rates accordingly. The more families in the map = higher spawn rate.

One of the reasons why we have chosen to do the world migration just before the launch of V2.9 expansion is because the *new expansion for V2.9 has various instanced missions and raids. Instanced missions and raids mean that you will be able to participate in missions and raids that are exclusively to you and your party members, without the interference of external parties – this ensures that having additional families in the New World will not affect the outcome.

*In addition, 3 additional Super Fight maps (3 timings for each map), 3 Cooperative Missions, Secret Tower Raids, Reboldoeux Culverts Raids and new additional PvP maps like Royalist VS Republican Faction Fights which give additional EXP buffs as rewards will be coming out in V2.9 launch which is tentatively scheduled on 16 October 2008, Thursday.

4. What additional benefits are there for World Migration?


a) Improved World (Server) Monitoring
With fewer worlds (servers) to manage, this would free up more time and resources for Game Masters to physically log in and out to check on the different servers. They will also be able to work more closely with players who have provided them with information to perform periodically checks on parties using 3rd party software.

b) ~50% Shorter Maintenance Time

With fewer worlds (servers) to manage, maintenance time is estimated to be shorter by around 50% bar any major patches or ad-hoc events. We believe that this exercise would enable us to have a quicker response to feedback and a more efficient and focused service to our valued gamers.

c) Community Bonding

An online game revolves around its community. The larger the community, the more vibrant and diversified it becomes. This is our aim when we set off to conduct this world migration. We believe that it will do the community good in the long run.

d) Longer Duration & More Frequent In-Game Events

With more resources, we can conduct more fun-filled events and be assured of better attendance. In the past, we often have to conduct in-game events world-by-world. This often means that some worlds would have to wait for their turn. With fewer worlds, we can now hold events that are of longer durations and at a more extensive manner."
Original Source: Official Thread Announcement

Now lets tackle the frequently asked question because at the end of the day the Admins should comfort us with their answers. Though I have some opinions and another question behind those statements.

1. About the server lag issues, I might totally agree on her statement because if your PC specs and ISP provider is an epic fail well I wish a very good luck to you. But I was imagining pioneers pass by you every other minute with Catherine the summoner, do you think you won't lag?

2. Now in the issue of game play for Colony Wars, this one is going to be pretty stiff. Because I understand the gaming gap between old servers and young servers. But still I consider meeting new alliances rather to oppose them. Because Granado Espada is politically motivated as I look into it.

3. In the issue of shortage of monsters and raids well I can see whats going to happend. Okay, they say the number of monsters spawn adjusts depending on the number of families in current map. But can't you see the afk families will be like every other coordinates! As you know guys grinding to expert status is no joke and I could say so! Now about the raids, don't tell me that there will be Raid Boss that adjusts to the number of families. Guys now we are talking of developing your family's equipment. Imagine you are already equipping 3 members of your family, or even more than, then you will have to wait like 12-24 hours for some major raids then get 1 good armor and a bunch of elite 84's! How exciting! Guys, the current situation in my server is worst. Imagine just to snag KOG an alliance should work to outwit a faction, then after the kill ~ no dragon heart (so uber rare find only people who say "no money no talk" gets it)! Now imagine 3 or more big factions merge into one server aiming the head of a simple Hellbreaker (timed raid boss more than 500mins only at channel 1 just to wait), all I can say is tata Hellbreaker you'll die in less than 10 seconds. Please admins more channels and implement worth instance raids.

4. I might agree on the benefits in terms of weekly server maintenance, community bonding, and longer duration of in-game events. Though for a year of playing the game, for crying out loud can't you see the broad of this 3rd Party sites! In addition check out Ustiur Zona Uno "the land of botters" too bad we can't even report them as botters.

In the brighter side of all this, I will just look after the server merge maybe we just prejudice the effect of this turn. But am thinking of the worst scenarios also because if we have individual servers of five but still we encounter problems, what more if we are sinked into two? I hope IAH will ease the pioneers and I hope they listen to them and think about a solution from what the pioneers post in the forums.

So for now pioneers lets think positive about this and plan of what you are going to do once server merge is executed.